Built Like It's 1984. Runs Like It's 2026.
A fast-paced arcade game rebuilt from scratch in C for the 2P Game Arcade 1.44 MB Game Jam.
About & Gameplay
A fast-paced retro arcade game built from scratch in C for the 1.44 MB Game Jam. Recover valuable salvage, dodge asteroid fields, and survive increasingly hostile UFO encounters
One floppy disk. Zero game engines.
Salvage Run began as a game on the Commodore 64 more than forty years ago. For the 1.44 MB Game Jam, I rebuilt the idea from scratch in C using the Win32 API and GDI, with the entire game required to fit on a single uncompressed 1.44 MB floppy disk.
Feature Highlights
How It Works
System Requirements
Ready for a Salvage Run?
Recover the salvage, survive the sector, and see how high you can push the score.